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sharklud

20
Posts
A member registered Jul 02, 2021

Recent community posts

Ingame, i like Daphne most, so slytherin, but in lore, ravenclaw is by far the best house. They're smart and ambitious, unlike the egoistical slytherin or the stupid but brave gryffindor. 

Daphne most of the time acts like a self-entitled asshole, what are you talking about with charming there? xDD

Is there a finishing line in sight? I'd be tempted to support the project, but I'm not really looking forward to be paying monthly given my financial situation. Perhaps a month here and there would do if a final release is way off still (feels like it, no?)

Narcissa Malfoy, Cho Chang and Fleur sound lovely and i wouldn't mind Lupin, I think he has some good interaction potential. 

Rest of the male crew is irrelevant to me as i'm straight, but I do think the game needs male characters; if it's always full-on female crew all lusting for the PC, at some point it becomes samey and does not feel special anymore. 

But so far, you have done a very good job imo, so i trust you fully to develop this very well.

Sisterly Lust is basically completed and Once in a Lifetime is finished. Both are good, i liked the latter a lot.

Hey there, should have posted this under Dev Diary #1 i guess, but i don't check itch all too often so i missed the posts since then. 

One bit of feedback i wanted to give: I really liked in the beginning when ashley and the twins don't get along at all and are at each others throats all the time, because everyone liking everyone, threesomes left and right are somewhat bland if it's the norm for all characters. In the progression of the story, the the twins and ashley come closer and finally make up their bullying and stuff which is kind of the point there. 

Ashley's birthday party event (i think?) has her shouting at Android, which i liked again, because it's a normal human reaction and not everyone MUST like everyone, relations can and will shift, people will be jealous etc., but it's a rare occurence in the game overall.

So if you could include stuff that makes the characters relationships feel even more authentic (they're very well written, don't get me wrong), i'd appreciate that greatly. Imo this game has some of the most likeable and diverse characters which is great, but their interactions sometimes blend into the same "we love master and we love each other weeee" one is used from most games and that's lost potential imo. 

Keep up the great work.

So i'm reading a lot here that the game is too slow and pacing is slow and all, but tbh, i appreciated it not giving you yet another H-Scene after each conversation or minipuzzle you finished, because in quite some other games that's the case up to the point of them running out of fucking ideas and coming up with two- or three-somes, public stuff and it's still not enough to distract from the fact most of the renpy girls look very similar, especially when it comes to private parts, so after the 12th sex scene it just all blends together in one blur. 

That's why i appreciate the game taking it on slow and fleshing out the girls so much because finally getting them to do what one likes feels much more rewarding and individual than rushing from scene to scene. 

That being said some scenes did stretch out quite a bit, but i'm sure the devs do know about it and will fix that. I liked the locations of the castle, the story was (when last i played) somewhat chaotic at times (some of the girls conversations and quest designs contradicted each other) and all in all i would love to have decisions matter a bit more, but i guess that's rare in any games, let alone NSFW ones like this one. 

Love the art style, like the humour, like the feeling like there's always more to explore or to do. Don't like susan's personality at all, but i guess that's a question of taste. Sometimes it feels like earning money can be a chore. I loved the minigames, finally a game has actually challenging stuff in it and not just a front with "click 6 times and you're done".


Is this still in development?

Nope.

I do know what stockholm syndrome is and I can understand why you would see that in Emma, but never in ashley. Ashley is stubborn and easily hurt, there's no way i can plausibly see her just making up with the twins in a single shared holiday. She's pretty jealous pretty long in the game (i can't recall if she is actually wary of the twins later on but as far as i remember, she just becomes friends with them), which amplifies that she doesn't just easily share. So I fail to see how shit hitting the fan both directions would make anything up to any party there, rather amplify their animosities..

For quite a long time ingame, Android wears a face mask which makes you wonder what her face looks like. The preview pictures on itch show her face right from the start, eliminating all of the mystery that's supposed to happen until you get to the big reveal. 

Maybe that mystery was never intended and people don't really care, i might be wrong there. But that seems logical to me at least.

Nope, authenticity is exactly the word i'm looking for. Oh, so in your life everything plays out like a fairy tale with people hating each other becuase of bullying in school suddenly become good friends? :D

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Might want to avoid the android face spoiler in the preview pictures, no?

I really like it when the characters don't like each other or prefer some of the girls to others (like ashley and the twins hating each other in the beginning). It adds authenticity, because everyone always liking everyone else is not really how real life works. Keep such relationships coming if possible :)

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You can finish the story very quickly if you want to. The game is mainly about replaying and seeing all the content; it's almost, if not impossible to see it all in one play-through without reloading.

Buy all whores in the brothel. 


Only scenes for the first biome so far, i tried all others.

scroll down in the preference menu.

So people are paying for development and then again for the full game? Or is the support on patreon supposed to be just out of a good heart?


Feels weird to see a number of games that have had their whole development funded by patreon members go up on steam nowadays with the profit obviously going to the creator.